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Devlog

  • Using Blender Geometry Nodes for 3D Assets
    June 16, 2021 by Wahooney#unreal engine 4, #blender, #geometry nodes, #asset creation, #3d modelling
    Hi, Just a quick post to mention how I used Blender’s Geometry Nodes in my GTMK Jam entry. I needed an external hull panel graphic, and I wanted some variation. So I made a panel with an outer layer... Continue reading
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